Earlier this year, an 800 unit co-living project was approved in downtown San Jose. The developer is Starcity. And it is said to be the largest co-living project in the pipeline in the United States right now.
A few months later (presumably because of this project), San Jose also created a new "co-living" land-use classification. It is similarly thought to be a first for US cities.
I think it still remains to be seen how broad the market can be for co-living. Do older generations also want to go back to dorm-like living? Or is this a housing solution mainly for twenty-somethings?
At the same time, it's not an entirely new housing idea. I like the parallel that Sarah Holder of CityLab
Earlier this year, an 800 unit co-living project was approved in downtown San Jose. The developer is Starcity. And it is said to be the largest co-living project in the pipeline in the United States right now.
A few months later (presumably because of this project), San Jose also created a new "co-living" land-use classification. It is similarly thought to be a first for US cities.
I think it still remains to be seen how broad the market can be for co-living. Do older generations also want to go back to dorm-like living? Or is this a housing solution mainly for twenty-somethings?
At the same time, it's not an entirely new housing idea. I like the parallel that Sarah Holder of CityLab
There are, of course, many differences, including the amount of space dedicated to common areas (the community aspect). But in both cases, part of the value proposition is about affordability.
Last week I went for a tour of Sidewalk Labs' "307" workshop here in Toronto. In it they have a generative urban design tool that allows you to toggle things like density, building shape, building height, the amount of green space, the distribution of green space, and so on.
Perhaps some of you have seen it or used it before. The controls look like this:
121 East 22nd -- which is OMA's first ground-up project in Manhattan -- recently finished up construction at the corner of E 23rd St and Lexington Ave (the site continues through to E 22nd St, where there is basically a 2nd building). I wrote about the project over two years ago, here.
There are, of course, many differences, including the amount of space dedicated to common areas (the community aspect). But in both cases, part of the value proposition is about affordability.
Last week I went for a tour of Sidewalk Labs' "307" workshop here in Toronto. In it they have a generative urban design tool that allows you to toggle things like density, building shape, building height, the amount of green space, the distribution of green space, and so on.
Perhaps some of you have seen it or used it before. The controls look like this:
121 East 22nd -- which is OMA's first ground-up project in Manhattan -- recently finished up construction at the corner of E 23rd St and Lexington Ave (the site continues through to E 22nd St, where there is basically a 2nd building). I wrote about the project over two years ago, here.
After you're done playing around with the dials, you are then able to provide feedback on the design that you've birthed through two very simple feedback buttons. One is a happy face. And the other is a sad face. (I wonder if the placement of these two buttons has any impact on responses.)
What I like about this tool is that it immediately imposes a certain degree of reality and it forces you, the participant, to acknowledge the various trade-offs that need to be considered when you're designing and planning a city.
For example, if you want lots of parks and public spaces, but you want to hold population density constant -- perhaps because you're trying to make use of an investment made in transit infrastructure -- well then you'll need to accept taller buildings.
A very similar thought process goes into each and every development pro forma as we all try and manage the myriad of competing interests. But I guess this is also true of life in general. There are gives and there are takes.
The defining feature is its "prismatic corner", which, I understand from this interview with David Von Spreckelsen (President of Toll Brothers City Living), was largely an outcome of the site's restrictive zoning. There was a requirement to have constant street walls. That minimized what could be done architecturally on the project's main elevations.
The solution is two contextual street walls -- the punched windows are designed to match the rhythm of their adjoining buildings -- coming together and creating dramatic visual interest only at the point where they intersect. Below is a rolled out elevation from OMA. Note the gradient created by the windows as they converge toward the corner (center in the drawing below).
The other interesting thing about this project is that it reminded me just how different the built form of Manhattan can be compared to Toronto. In the case of 121 East 22nd, the streetwalls rise 150 feet without any stepbacks. There is then a 10 foot stepback before the building rises another 60 feet -- similarly without any additional breaks.
I love the grandeur.
After you're done playing around with the dials, you are then able to provide feedback on the design that you've birthed through two very simple feedback buttons. One is a happy face. And the other is a sad face. (I wonder if the placement of these two buttons has any impact on responses.)
What I like about this tool is that it immediately imposes a certain degree of reality and it forces you, the participant, to acknowledge the various trade-offs that need to be considered when you're designing and planning a city.
For example, if you want lots of parks and public spaces, but you want to hold population density constant -- perhaps because you're trying to make use of an investment made in transit infrastructure -- well then you'll need to accept taller buildings.
A very similar thought process goes into each and every development pro forma as we all try and manage the myriad of competing interests. But I guess this is also true of life in general. There are gives and there are takes.
The defining feature is its "prismatic corner", which, I understand from this interview with David Von Spreckelsen (President of Toll Brothers City Living), was largely an outcome of the site's restrictive zoning. There was a requirement to have constant street walls. That minimized what could be done architecturally on the project's main elevations.
The solution is two contextual street walls -- the punched windows are designed to match the rhythm of their adjoining buildings -- coming together and creating dramatic visual interest only at the point where they intersect. Below is a rolled out elevation from OMA. Note the gradient created by the windows as they converge toward the corner (center in the drawing below).
The other interesting thing about this project is that it reminded me just how different the built form of Manhattan can be compared to Toronto. In the case of 121 East 22nd, the streetwalls rise 150 feet without any stepbacks. There is then a 10 foot stepback before the building rises another 60 feet -- similarly without any additional breaks.