This week on Architect This City is turning out to have a big focus on technology. And it’s not going to stop today, because this evening I had the chance to try the Oculus Rift virtual reality headset for the first time (many thanks to Dave Payne of Invent Dev for the demo). As a reminder, Oculus is the company that Facebook recently acquired for $2 billion.
Now virtual reality certainly isn’t a new idea and lots of people have been promising – for a long time – that it was going to revolutionize the world. Which may be why I had somewhat low expectations going into this. But I have to say that I was blown away. Despite being a bit choppy (to get good visuals it ran at around 15 frames per second), I was shocked at how immersive the experience was.
Here’s a picture of Rick exploring the (virtual) space behind him:
It was actually really strange watching somebody move around as they explored another world. The demo that Dave showed us was of an apartment suite. You could walk around the living room. Turn around and see the front door. Walk up to the window and admire the view outside. It was incredible, but somewhat scary at the same time.
Obviously there are ton of potential use cases for this. I’m imagining a buyer touring a condo suite and picking their finishes before it’s even built. I’m imagining an architect designing a building in 1:1 scale by waving their hands around in a virtual world. I’m imagining “traveling” to a beach to treat seasonal affective disorder. And the list goes on.
This isn’t going to happen overnight. I actually got a bit nauseous because of how choppy the video got at times. But I can certainly see the potential. Virtual reality is coming. It’s clearly the future of gaming. And I’m sure it’ll get applied to many other areas of the economy. I guess that’s why Facebook bought these guys for $2 billion.
If you have an interest or need in the 3D visualization space, I would encourage you to reach out to Dave at Invent Dev. He’s super passionate about the work that he’s doing and is looking to collaborate with more people in the design and real estate spaces. Thanks again Dave.
I recently discovered a New York-based startup called Floored. What they do is create “interactive, online 3D models for real estate.” They take spaces that may or may not exist yet, and turn them into interactive experiences that can be accessed online from any browser.
Here’s one they created for ClearRock Properties and Cushman & Wakefield, designed to show how two adjacent retail spaces would look if they were combined into one.
There’s been a lot of talk over the years about how limiting 2D floors plans are for communicating space to potential tenants and purchasers. But in the same way that virtual reality has never really taken off, neither have 3D floor plans, interactive walkthroughs, and other more sophisticated tools. When people buy a new condo, for example, they still buy it based on a floor plan.
However, as the technologies get better–and perhaps as BIM supersedes CAD as the dominant platform for architects and designers–I think we’ll see these 3D tools become standard in the industry.
And one of the things that I think it will allow us to do is be much more iterative in the way we design and build spaces. Right now it’s almost impossible to test different iterations of a building in the same way that, for example, a web developer might test different websites. Construction is a pretty permanent act. But 3D could open up that possibility.